unreal.InterchangeImportSettings¶
- class unreal.InterchangeImportSettings(pipeline_stacks: None = {}, default_pipeline_stack: Name = 'None', import_dialog_class: Class = Ellipsis, show_import_dialog: bool = False, show_reimport_dialog: bool = False)¶
Bases:
StructBaseInterchange Import Settings
C++ Source:
Module: InterchangeEngine
File: InterchangeProjectSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
default_pipeline_stack(Name): [Read-Write] Specifies which pipeline stack Interchange should use by default.import_dialog_class(Class): [Read-Write] Specifies the class that should be used to define the configuration dialog that Interchange shows on import.pipeline_stacks(Map[Name, InterchangePipelineStack]): [Read-Write] Configures the pipeline stacks that are available when importing assets with Interchange.show_import_dialog(bool): [Read-Write] Show the options dialog when Interchange imports.show_reimport_dialog(bool): [Read-Write] Show the options dialog when Interchange reimports.
- property default_pipeline_stack: Name¶
[Read-Write] Specifies which pipeline stack Interchange should use by default.
- Type:
(Name)
- property import_dialog_class: Class¶
[Read-Write] Specifies the class that should be used to define the configuration dialog that Interchange shows on import.
- Type:
(Class)
- property pipeline_stacks: None¶
[Read-Write] Configures the pipeline stacks that are available when importing assets with Interchange.
- Type: