unreal.InterchangeEditorSettings

class unreal.InterchangeEditorSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: DeveloperSettings

Interchange Editor Settings

C++ Source:

  • Module: InterchangeEngine

  • File: InterchangeProjectSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • show_import_dialog_at_reimport (bool): [Read-Write] Use the dialog overrides on the Interchange category of the Project Settings if you want to control when the Interchange reimport dialog is shown

  • used_group_name (Name): [Read-Write]

  • used_group_uid (Guid): [Read-Write]

get_used_group_name() Name

Get Used Group Name

Return type:

Name

set_used_group_name(used_group_name) None

Set Used Group Name

Parameters:

used_group_name (Name)

property show_import_dialog_at_reimport: bool

[Read-Write] Use the dialog overrides on the Interchange category of the Project Settings if you want to control when the Interchange reimport dialog is shown

Type:

(bool)