unreal.InterchangeEditorSettings¶
- class unreal.InterchangeEditorSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DeveloperSettingsInterchange Editor Settings
C++ Source:
Module: InterchangeEngine
File: InterchangeProjectSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
show_import_dialog_at_reimport(bool): [Read-Write] Use the dialog overrides on the Interchange category of the Project Settings if you want to control when the Interchange reimport dialog is shownused_group_name(Name): [Read-Write]used_group_uid(Guid): [Read-Write]