unreal.InterchangeDatasmithPipeline¶
- class unreal.InterchangeDatasmithPipeline(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangePipelineBaseInterchange Datasmith Pipeline
C++ Source:
Plugin: DatasmithInterchange
Module: DatasmithInterchange
File: InterchangeDatasmithPipeline.h
Editor Properties: (see get_editor_property/set_editor_property)
animation_pipeline(InterchangeGenericAnimationPipeline): [Read-Only]common_meshes_properties(InterchangeGenericCommonMeshesProperties): [Read-Only]common_skeletal_meshes_and_animations_properties(InterchangeGenericCommonSkeletalMeshesAndAnimationsProperties): [Read-Only]level_pipeline(InterchangeDatasmithLevelPipeline): [Read-Only]material_pipeline(InterchangeDatasmithMaterialPipeline): [Read-Only]mesh_pipeline(InterchangeDatasmithStaticMeshPipeline): [Read-Only]texture_pipeline(InterchangeDatasmithTexturePipeline): [Read-Only]