unreal.InterchangeChaosClothAssetFactoryNode¶
- class unreal.InterchangeChaosClothAssetFactoryNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeFactoryBaseNodeInterchange Chaos Cloth Asset Factory Node
C++ Source:
Plugin: InterchangeChaosClothAsset
Module: InterchangeChaosClothAssetImport
File: InterchangeChaosClothAssetFactoryNode.h
- get_air_damping() float or None¶
Solver properties
- Returns:
out_air_damping (float):
- Return type:
float or None
- get_dataflow_graph_path() SoftObjectPath or None¶
Gets the content path to the Dataflow graph template to instantiate into the generated cloth asset
- Returns:
out_dataflow_graph_path (SoftObjectPath):
- Return type:
SoftObjectPath or None
- get_gravity() Vector3f or None¶
Get Gravity
- Returns:
out_gravity (Vector3f):
- Return type:
Vector3f or None
- get_import_render_meshes() bool or None¶
Gets whether to import the render mesh into the final ClothAsset
- Returns:
out_import_render_meshes (bool):
- Return type:
bool or None
- get_import_simulation_meshes() bool or None¶
Gets whether to import the simulation mesh into the final ClothAsset
- Returns:
out_import_simulation_meshes (bool):
- Return type:
bool or None
- get_sub_step_count() int32 or None¶
Get Sub Step Count
- Returns:
out_sub_step_count (int32):
- Return type:
int32 or None
- get_time_step() float or None¶
Get Time Step
- Returns:
out_time_step (float):
- Return type:
float or None
- set_dataflow_graph_path(dataflow_graph_path) bool¶
Sets the content path to the Dataflow graph template to instantiate into the generated cloth asset
- Parameters:
dataflow_graph_path (SoftObjectPath)
- Return type:
- set_import_render_meshes(import_render_meshes) bool¶
Sets whether to import the render mesh into the final ClothAsset
- set_import_simulation_meshes(import_simulation_meshes) bool¶
Sets whether to import the simulation mesh into the final ClothAsset