unreal.InterchangeAssetImportData¶
- class unreal.InterchangeAssetImportData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AssetImportDataInterchange Asset Import Data
C++ Source:
Module: InterchangeEngine
File: InterchangeAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
node_container(InterchangeBaseNodeContainer): [Read-Only] The graph that was use to create this assetnode_unique_id(str): [Read-Only] The Node UID pass to the factory that exist in the graph that was use to create this assetpipelines(Array[Object]): [Read-Write] List of pipelines use to import an assetsource_data(AssetImportInfo): [Read-Only] Source file data describing the files that were used to import this asset.