unreal.InterchangeAnimationTrackSetNode
¶
- class unreal.InterchangeAnimationTrackSetNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InterchangeBaseNode
Class to represent a set of animation track nodes sharing the same frame rate
C++ Source:
Plugin: Interchange
Module: InterchangeNodes
File: InterchangeAnimationTrackSetNode.h
- get_custom_animation_track_uid(index) str ¶
This function allow to retrieve one track dependency for this object.
- Parameters:
index (int32) –
- Returns:
out_animation_track_uid (str):
- Return type:
- get_custom_animation_track_uid_count() int32 ¶
This function allow to retrieve the number of track dependencies for this object.
- Return type:
int32
- get_custom_animation_track_uids() Array[str] ¶
This function allow to retrieve the track dependency for this object.
- get_custom_frame_rate() float or None ¶
Get the frame rate for the animations in the level sequence.
- Returns:
attribute_value (float):
- Return type:
float or None