unreal.InterchangeActorFactoryNode
¶
- class unreal.InterchangeActorFactoryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InterchangeFactoryBaseNode
Interchange Actor Factory Node
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangeActorFactoryNode.h
- get_custom_actor_class_name() str or None ¶
Get Custom Actor Class Name
- Returns:
attribute_value (str):
- Return type:
str or None
- get_custom_global_transform() Transform or None ¶
Get Custom Global Transform
- Returns:
attribute_value (Transform):
- Return type:
Transform or None
- get_custom_mobility() uint8 or None ¶
Get Custom Mobility
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None