unreal.IntMargin
¶
- class unreal.IntMargin(left=0, top=0, right=0, bottom=0)¶
Bases:
unreal.StructBase
Describes the space around a 2D area on an integer grid.
C++ Source:
Plugin: Paper2D
Module: Paper2D
File: IntMargin.h
Editor Properties: (see get_editor_property/set_editor_property)
bottom
(int32): [Read-Write] Holds the margin to the bottom.left
(int32): [Read-Write] Holds the margin to the left.right
(int32): [Read-Write] Holds the margin to the right.top
(int32): [Read-Write] Holds the margin to the top.
- property bottom¶
[Read-Write] Holds the margin to the bottom.
- Type
(int32)
- property left¶
[Read-Write] Holds the margin to the left.
- Type
(int32)
- property right¶
[Read-Write] Holds the margin to the right.
- Type
(int32)
- property top¶
[Read-Write] Holds the margin to the top.
- Type
(int32)