unreal.IntMargin

class unreal.IntMargin(left=0, top=0, right=0, bottom=0)

Bases: unreal.StructBase

Describes the space around a 2D area on an integer grid.

C++ Source:

  • Plugin: Paper2D

  • Module: Paper2D

  • File: IntMargin.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bottom (int32): [Read-Write] Holds the margin to the bottom.

  • left (int32): [Read-Write] Holds the margin to the left.

  • right (int32): [Read-Write] Holds the margin to the right.

  • top (int32): [Read-Write] Holds the margin to the top.

property bottom

[Read-Write] Holds the margin to the bottom.

Type

(int32)

property left

[Read-Write] Holds the margin to the left.

Type

(int32)

property right

[Read-Write] Holds the margin to the right.

Type

(int32)

property top

[Read-Write] Holds the margin to the top.

Type

(int32)