unreal.InputResourceName

class unreal.InputResourceName

Bases: EnumBase

An enum to represent resource names used for denoiser input mapping

C++ Source:

  • Plugin: NNEDenoiser

  • Module: NNEDenoiser

  • File: NNEDenoiserIOMappingData.h

ALBEDO: InputResourceName

1

COLOR: InputResourceName

0

NORMAL: InputResourceName

2

OUTPUT: InputResourceName

3