unreal.InputMappingContextMappingData¶
- class unreal.InputMappingContextMappingData(mappings: None = [])¶
Bases:
StructBaseInput Mapping Context Mapping Data
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: InputMappingContext.h
Editor Properties: (see get_editor_property/set_editor_property)
mappings(Array[EnhancedActionKeyMapping]): [Read-Write] List of Input Actions and which keys they are mapped to.