unreal.InputBlendPose
¶
- class unreal.InputBlendPose¶
Bases:
StructBase
Input Blend Pose
C++ Source:
Module: Engine
File: BoneMaskFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
branch_filters
(Array[BranchFilter]): [Read-Write] Branch Filters: Bone Name to filter *