unreal.InputBlendPose

class unreal.InputBlendPose

Bases: StructBase

Input Blend Pose

C++ Source:

  • Module: Engine

  • File: BoneMaskFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • branch_filters (Array[BranchFilter]): [Read-Write] Branch Filters: Bone Name to filter *