unreal.IngestCapability_UpdateTakeListCallback¶
- class unreal.IngestCapability_UpdateTakeListCallback(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectIngest Capability Update Take List Callback
C++ Source:
Plugin: CaptureManagerApp
Module: LiveLinkCapabilities
File: IngestCapability_UpdateTakeList.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamic_callback(UpdateTakeListCallback): [Read-Write]