unreal.InAppPurchaseQueryCallbackProxy2
¶
- class unreal.InAppPurchaseQueryCallbackProxy2(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
In App Purchase Query Callback Proxy 2
C++ Source:
Plugin: OnlineSubsystemUtils
Module: OnlineSubsystemUtils
File: InAppPurchaseQueryCallbackProxy2.h
Editor Properties: (see get_editor_property/set_editor_property)
on_failure
(InAppPurchaseQuery2Result): [Read-Write] On Failure: Called when there is an unsuccessful InAppPurchase queryon_success
(InAppPurchaseQuery2Result): [Read-Write] On Success: Called when there is a successful InAppPurchase query
- classmethod create_proxy_object_for_in_app_purchase_query(player_controller, product_identifiers) InAppPurchaseQueryCallbackProxy2 ¶
Queries a InAppPurchase for an integer value
- Parameters:
player_controller (PlayerController) –
- Return type:
- property on_failure: InAppPurchaseQuery2Result¶
[Read-Write] On Failure: Called when there is an unsuccessful InAppPurchase query
- Type:
- property on_success: InAppPurchaseQuery2Result¶
[Read-Write] On Success: Called when there is a successful InAppPurchase query
- Type: