unreal.InAppPurchaseProductInfo2¶
- class unreal.InAppPurchaseProductInfo2(identifier: str = '', transaction_identifier: str = '', display_name: str = '', display_description: str = '', display_price: str = '', raw_price: float = 0.0, currency_code: str = '', currency_symbol: str = '', decimal_separator: str = '', grouping_separator: str = '', receipt_data: str = '', dynamic_fields: None = {})¶
Bases:
StructBaseMicro-transaction purchase information
C++ Source:
Plugin: OnlineSubsystemUtils
Module: OnlineSubsystemUtils
File: InAppPurchaseCallbackProxy2.h
Editor Properties: (see get_editor_property/set_editor_property)
currency_code(str): [Read-Write] The localized currency code of the pricecurrency_symbol(str): [Read-Write] The localized currency symbol of the pricedecimal_separator(str): [Read-Write] The localized decimal separator used in the pricedisplay_description(str): [Read-Write] The localized display description namedisplay_name(str): [Read-Write] The localized display namedisplay_price(str): [Read-Write] The localized display price namedynamic_fields(Map[str, str]): [Read-Write] Dynamic fields from raw Json data.grouping_separator(str): [Read-Write] The localized grouping separator of the priceidentifier(str): [Read-Write] The unique product identifierraw_price(float): [Read-Write] Raw price without currency code and symbolreceipt_data(str): [Read-Write] Opaque receipt data for the transactiontransaction_identifier(str): [Read-Write] the unique transaction identifier
- property decimal_separator: str¶
[Read-Only] The localized decimal separator used in the price
- Type:
(str)