unreal.InAppPurchaseProductInfo2¶
- class unreal.InAppPurchaseProductInfo2(identifier='', transaction_identifier='', display_name='', display_description='', display_price='', raw_price=0.0, currency_code='', currency_symbol='', decimal_separator='', grouping_separator='', receipt_data='', dynamic_fields={})¶
Bases:
unreal.StructBaseMicro-transaction purchase information
C++ Source:
Plugin: OnlineSubsystemUtils
Module: OnlineSubsystemUtils
File: InAppPurchaseCallbackProxy2.h
Editor Properties: (see get_editor_property/set_editor_property)
currency_code(str): [Read-Write] The localized currency code of the pricecurrency_symbol(str): [Read-Write] The localized currency symbol of the pricedecimal_separator(str): [Read-Write] The localized decimal separator used in the pricedisplay_description(str): [Read-Write] The localized display description namedisplay_name(str): [Read-Write] The localized display namedisplay_price(str): [Read-Write] The localized display price namedynamic_fields(Map(str, str)): [Read-Write] Dynamic fields from raw Json data.grouping_separator(str): [Read-Write] The localized grouping separator of the priceidentifier(str): [Read-Write] The unique product identifierraw_price(float): [Read-Write] Raw price without currency code and symbolreceipt_data(str): [Read-Write] Opaque receipt data for the transactiontransaction_identifier(str): [Read-Write] the unique transaction identifier