unreal.ImportanceTexture

class unreal.ImportanceTexture(texture: Texture2D = Ellipsis, weighting_func: ImportanceWeight = Ellipsis)

Bases: StructBase

Texture processed for importance sampling Holds marginal PDF of the rows, as well as the PDF of each row

C++ Source:

  • Module: Engine

  • File: ImportanceSamplingLibrary.h