unreal.ImportanceTexture
¶
- class unreal.ImportanceTexture(texture: Texture2D = Ellipsis, weighting_func: ImportanceWeight = Ellipsis)¶
Bases:
StructBase
Texture processed for importance sampling Holds marginal PDF of the rows, as well as the PDF of each row
C++ Source:
Module: Engine
File: ImportanceSamplingLibrary.h