unreal.ImportSubsystem_OnAssetPostLODImport_Dyn¶
- class unreal.ImportSubsystem_OnAssetPostLODImport_Dyn(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBasedelegate type fired when new LOD have been imported to an asset.
- Parameters:
object (Object)
lod_index (int32)
C++ Source:
Module: UnrealEd
File: ImportSubsystem.h