unreal.ImportSubsystem¶
- class unreal.ImportSubsystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
EditorSubsystemUImportSubsystem Subsystem for importing assets in the editor, Contains utility functions and callbacks for hooking into importing.
C++ Source:
Module: UnrealEd
File: ImportSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
on_asset_post_import(OnAssetPostImport_Dyn): [Read-Write]on_asset_post_lod_import(OnAssetPostLODImport_Dyn): [Read-Write]on_asset_pre_import(OnAssetPreImport_Dyn): [Read-Write]on_asset_reimport(OnAssetReimport_Dyn): [Read-Write]
- property on_asset_post_import: OnAssetPostImport_Dyn¶
[Read-Write]
- Type:
(OnAssetPostImport_Dyn)
- property on_asset_post_lod_import: OnAssetPostLODImport_Dyn¶
[Read-Write]
- Type:
(OnAssetPostLODImport_Dyn)
- property on_asset_pre_import: OnAssetPreImport_Dyn¶
[Read-Write]
- Type:
(OnAssetPreImport_Dyn)
- property on_asset_reimport: OnAssetReimport_Dyn¶
[Read-Write]
- Type:
(OnAssetReimport_Dyn)