unreal.IKPoleVectorIntersectSettings

class unreal.IKPoleVectorIntersectSettings(body_name: Name = 'None', sphere_scale: float = 0.0, sphere_offset: Vector = Ellipsis)

Bases: StructBase

Pole Vector Settings

C++ Source:

  • Plugin: RelativeIKOp

  • Module: BodyIntersectIKOp

  • File: BodyIntersectIKOp.h

Editor Properties: (see get_editor_property/set_editor_property)

  • body_name (Name): [Read-Write] The body along ik chain to check intersections and apply pole vector rotation

  • sphere_offset (Vector): [Read-Write] Local sphere offset from body bone

  • sphere_scale (double): [Read-Write] Sphere size scale (base radius is body min radius or 1.0) for intersection checks

property body_name: Name

[Read-Write] The body along ik chain to check intersections and apply pole vector rotation

Type:

(Name)

property sphere_offset: Vector

[Read-Write] Local sphere offset from body bone

Type:

(Vector)

property sphere_scale: float

[Read-Write] Sphere size scale (base radius is body min radius or 1.0) for intersection checks

Type:

(double)