unreal.HarmonixMetasoundMusicAsset

class unreal.HarmonixMetasoundMusicAsset(outer: Object | None = None, name: Name | str = 'None')

Bases: HarmonixMusicAsset

UHarmonixMetasoundMusicAsset: In this case, the music asset is comprised of a MetaSound that uses the Harmonix MetaSound nodes to generate musical time, and a midi file which maps the tempo and time signatures that define the music’s form.

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMetasound

  • File: HarmonixMetasoundMusicAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • meta_sound_source (MetaSoundSource): [Read-Write]

  • midi_song_map (MidiFile): [Read-Write]