unreal.HardwareDevicePrimaryType

class unreal.HardwareDevicePrimaryType

Bases: EnumBase

What is the primary use of an input device type? Each hardware device can only be one primary type.

C++ Source:

  • Module: Engine

  • File: InputSettings.h

CAMERA: HardwareDevicePrimaryType = Ellipsis

7

CUSTOM_TYPE_A: HardwareDevicePrimaryType = Ellipsis

Some custom devices that can be used for your game specific hardware if desired

Type:

9

CUSTOM_TYPE_B: HardwareDevicePrimaryType = Ellipsis

10

CUSTOM_TYPE_C: HardwareDevicePrimaryType = Ellipsis

11

CUSTOM_TYPE_D: HardwareDevicePrimaryType = Ellipsis

12

FLIGHT_STICK: HardwareDevicePrimaryType = Ellipsis

6

GAMEPAD: HardwareDevicePrimaryType = Ellipsis

2

INSTRUMENT: HardwareDevicePrimaryType = Ellipsis

8

KEYBOARD_AND_MOUSE: HardwareDevicePrimaryType = Ellipsis

1

MOTION_TRACKING: HardwareDevicePrimaryType = Ellipsis

4

RACING_WHEEL: HardwareDevicePrimaryType = Ellipsis

5

TOUCH: HardwareDevicePrimaryType = Ellipsis

3

UNSPECIFIED: HardwareDevicePrimaryType = Ellipsis

0