unreal.HairSimulationSettings
¶
- class unreal.HairSimulationSettings(override_settings: bool = False, simulation_setup: HairSimulationSetup = Ellipsis, solver_settings: HairSimulationSolver = Ellipsis, external_forces: HairSimulationForces = Ellipsis, material_constraints: HairSimulationConstraints = Ellipsis)¶
Bases:
StructBase
Hair Simulation Settings
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetPhysics.h
Editor Properties: (see get_editor_property/set_editor_property)
external_forces
(HairSimulationForces): [Read-Write] External Forces for the hair physicsmaterial_constraints
(HairSimulationConstraints): [Read-Write] Material Constraints for the hair physicsoverride_settings
(bool): [Read-Write] Boolean to control if we are going to override the groom asset physics settingssimulation_setup
(HairSimulationSetup): [Read-Write] Solver Settings for the hair physicssolver_settings
(HairSimulationSolver): [Read-Write] Solver Settings for the hair physics
- property external_forces: HairSimulationForces¶
[Read-Write] External Forces for the hair physics
- Type:
- property material_constraints: HairSimulationConstraints¶
[Read-Write] Material Constraints for the hair physics
- Type:
- property override_settings: bool¶
[Read-Write] Boolean to control if we are going to override the groom asset physics settings
- Type:
(bool)
- property simulation_setup: HairSimulationSetup¶
[Read-Write] Solver Settings for the hair physics
- Type:
- property solver_settings: HairSimulationSolver¶
[Read-Write] Solver Settings for the hair physics
- Type: