unreal.HairGroupsLOD
¶
- class unreal.HairGroupsLOD¶
Bases:
StructBase
Hair Groups LOD
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetInterpolation.h
Editor Properties: (see get_editor_property/set_editor_property)
cluster_screen_size_scale
(float): [Read-Write] Cluster Screen Size Scale: If enable this LOD version will use cards representationcluster_world_size
(float): [Read-Write] Cluster World Size: If enable this LOD version will use cards representationlo_ds
(Array[HairLODSettings]): [Read-Write] LODs: Reduce the number of hair strands in a uniform manner