unreal.HairGeometrySettings

class unreal.HairGeometrySettings(hair_width: float = 0.0, hair_root_scale: float = 0.0, hair_tip_scale: float = 0.0)

Bases: StructBase

Hair Geometry Settings

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomAssetRendering.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hair_root_scale (float): [Read-Write] Scale the hair width at the root

  • hair_tip_scale (float): [Read-Write] Scale the hair width at the tip

  • hair_width (float): [Read-Write] Hair width (in centimeters)

property hair_root_scale: float

[Read-Write] Scale the hair width at the root

Type:

(float)

property hair_tip_scale: float

[Read-Write] Scale the hair width at the tip

Type:

(float)

property hair_width: float

[Read-Write] Hair width (in centimeters)

Type:

(float)