unreal.HairGeometrySettings
¶
- class unreal.HairGeometrySettings(hair_width=0.01, hair_root_scale=1.0, hair_tip_scale=1.0)¶
Bases:
unreal.StructBase
Hair Geometry Settings
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetRendering.h
Editor Properties: (see get_editor_property/set_editor_property)
hair_clip_scale
(float): [Read-Write] DEPRECATED: HairClipScale is deprecated and will be removed in next releases. Normalized hair clip length, i.e. at which length hair will be clipped. 1 means no clipping. 0 means hairs are fully clipped deprecated: Property ‘HairClipScale’ is deprecated.hair_root_scale
(float): [Read-Write] Scale the hair width at the roothair_tip_scale
(float): [Read-Write] Scale the hair with at the tiphair_width
(float): [Read-Write] Hair width (in centimeters)
- property hair_clip_scale¶
HairClipScale is deprecated and will be removed in next releases. Normalized hair clip length, i.e. at which length hair will be clipped. 1 means no clipping. 0 means hairs are fully clipped deprecated: Property ‘HairClipScale’ is deprecated.
- Type
(float)
- Type
[Read-Write] DEPRECATED