unreal.HairDecimationSettings¶
- class unreal.HairDecimationSettings¶
Bases:
StructBaseHair Decimation Settings
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetInterpolation.h
Editor Properties: (see get_editor_property/set_editor_property)
curve_decimation(float): [Read-Write] Reduce the number of hair strands in a uniform mannervertex_decimation(float): [Read-Write] Reduce the number of verties for each hair strands in a uniform manner