unreal.HairBendConstraint
¶
- class unreal.HairBendConstraint¶
Bases:
StructBase
Hair Bend Constraint
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetPhysics.h
Editor Properties: (see get_editor_property/set_editor_property)
bend_damping
(float): [Read-Write] Bend Damping: Damping for the bend constraint between 0 and 1bend_scale
(RuntimeFloatCurve): [Read-Write] Bend Scale: This curve determines how much the bend stiffness will be scaled along each strand.The X axis range is [0,1], 0 mapping the root and 1 the tip
bend_stiffness
(float): [Read-Write] Bend Stiffness: Stiffness for the bend constraint in GPaproject_bend
(bool): [Read-Write] Project Bend: Enable ther projection of the bend constraint after the xpbd loopsolve_bend
(bool): [Read-Write] Solve Bend: Enable the solve of the bend constraint during the xpbd loop