unreal.Guid¶
- class unreal.Guid¶
Bases:
StructBaseA globally unique identifier (mirrored from Engine/Source/Runtime/Core/Public/Misc/Guid.h)
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
a(int32): [Read-Write]b(int32): [Read-Write]c(int32): [Read-Write]d(int32): [Read-Write]