unreal.GroundTruthData¶
- class unreal.GroundTruthData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectGround Truth Data
C++ Source:
Module: FunctionalTesting
File: GroundTruthData.h
Editor Properties: (see get_editor_property/set_editor_property)
object_data(Object): [Read-Only]reset_ground_truth(bool): [Read-Write]