unreal.GroundTruthData¶
- class unreal.GroundTruthData(outer=None, name='None')¶
Bases:
unreal.ObjectGround Truth Data
C++ Source:
Module: FunctionalTesting
File: GroundTruthData.h
Editor Properties: (see get_editor_property/set_editor_property)
object_data(Object): [Read-Only] Object Datareset_ground_truth(bool): [Read-Write] Reset Ground Truth