unreal.GroomSolverSettings¶
- class unreal.GroomSolverSettings¶
Bases:
StructBaseSolver settings that will be used in dataflow/deformergraph
C++ Source:
Plugin: HairStrands
Module: HairStrandsSolver
File: GroomSolverComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
max_lod_distance(float): [Read-Write] Maximum LOD distance (if distance between the component and the views is higher that this threshold, no simulation)max_points_count(float): [Read-Write] Maximum number of points the solver is going to simulatemin_lod_distance(float): [Read-Write] Minimum LOD distance (if distance between the component and the views is lower that this threshold, no simulation)