unreal.GroomHairGroupsMapping

class unreal.GroomHairGroupsMapping(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Groom Hair Groups Mapping

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomImportOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • new_group_names (Array[Name]): [Read-Write]

  • new_to_old_group_index_mapping (Array[int32]): [Read-Write]

  • old_group_names (Array[Name]): [Read-Write]

  • old_to_new_group_index_mapping (Array[int32]): [Read-Write]

property new_group_names: None

[Read-Write]

Type:

(Array[Name])

property new_to_old_group_index_mapping: None

[Read-Write]

Type:

(Array[int32])

property old_group_names: None

[Read-Write]

Type:

(Array[Name])

property old_to_new_group_index_mapping: None

[Read-Write]

Type:

(Array[int32])