unreal.GroomHairGroupPreview

class unreal.GroomHairGroupPreview(group_name: Name = 'None', group_id: int = 0, curve_count: int = 0, guide_count: int = 0, has_root_uv: bool = False, has_clump_id: bool = False, has_color: bool = False, has_roughness: bool = False, has_ao: bool = False, has_precomputed_weights: bool = False, interpolation_settings: HairGroupsInterpolation = [])

Bases: StructBase

Groom Hair Group Preview

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomImportOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curve_count (int32): [Read-Only]

  • group_id (int32): [Read-Only]

  • group_name (Name): [Read-Only]

  • guide_count (int32): [Read-Only]

  • has_ao (bool): [Read-Only]

  • has_clump_id (bool): [Read-Only]

  • has_color (bool): [Read-Only]

  • has_precomputed_weights (bool): [Read-Only]

  • has_root_uv (bool): [Read-Only]

  • has_roughness (bool): [Read-Only]

  • interpolation_settings (HairGroupsInterpolation): [Read-Write]

property curve_count: int

[Read-Only]

Type:

(int32)

property group_id: int

[Read-Only]

Type:

(int32)

property group_name: Name

[Read-Only]

Type:

(Name)

property guide_count: int

[Read-Only]

Type:

(int32)

property has_ao: bool

[Read-Only]

Type:

(bool)

property has_clump_id: bool

[Read-Only]

Type:

(bool)

property has_color: bool

[Read-Only]

Type:

(bool)

property has_precomputed_weights: bool

[Read-Only]

Type:

(bool)

property has_root_uv: bool

[Read-Only]

Type:

(bool)

property has_roughness: bool

[Read-Only]

Type:

(bool)

property interpolation_settings: HairGroupsInterpolation

[Read-Write]

Type:

(HairGroupsInterpolation)