unreal.GrassInput
¶
- class unreal.GrassInput¶
Bases:
StructBase
Grass Input
C++ Source:
Module: Landscape
File: MaterialExpressionLandscapeGrassOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
grass_type
(LandscapeGrassType): [Read-Write] Grass Typename
(Name): [Read-Write] Name