unreal.GrassInput¶
- class unreal.GrassInput¶
Bases:
StructBaseGrass Input
C++ Source:
Module: Landscape
File: MaterialExpressionLandscapeGrassOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
grass_type(LandscapeGrassType): [Read-Write]name(Name): [Read-Write]