unreal.GoogleARCoreLightEstimate
¶
- class unreal.GoogleARCoreLightEstimate(is_valid=False, pixel_intensity=0.0, rgb_scale_factor=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBase
A struct describes the ARCore light estimation.
C++ Source:
Plugin: GoogleARCore
Module: GoogleARCoreBase
File: GoogleARCoreTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_valid
(bool): [Read-Write] Whether this light estimation is valid.pixel_intensity
(float): [Read-Write] The average pixel intensity of the passthrough camera image.rgb_scale_factor
(Vector): [Read-Write] The RGB scale to match the color of the light in the real environment.