unreal.GoogleARCoreAugmentedImageDatabase
¶
- class unreal.GoogleARCoreAugmentedImageDatabase(outer=None, name='None')¶
Bases:
unreal.DataAsset
A collection of processed images for ARCore to track.
Deprecated. Please use the ARCandidateImage list in UARSessionConfig instead.
C++ Source:
Plugin: GoogleARCore
Module: GoogleARCoreBase
File: GoogleARCoreAugmentedImageDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
entries
(Array(GoogleARCoreAugmentedImageDatabaseEntry)): [Read-Write] The individual instances of FGoogleARCoreAugmentedImageDatabaseEntry objects.
- add_runtime_augmented_image_from_texture(image_texture, image_name, image_width_in_meter=0.0) → int32¶
Add Runtime Augmented Image from Texture
- property entries¶
[Read-Only] The individual instances of FGoogleARCoreAugmentedImageDatabaseEntry objects.