unreal.GizmosParameters¶
- class unreal.GizmosParameters¶
Bases:
StructBaseGizmos Parameters
C++ Source:
Module: EditorInteractiveToolsFramework
File: TransformGizmo.h
Editor Properties: (see get_editor_property/set_editor_property)
ctrl_middle_does_y(bool): [Read-Write] When enabled, Ctrl+MMB activates the Y axis and Ctrl+RMB activates the Z axis. When disabled, Ctrl+RMB activates the Y axis and Ctrl+LMB+RMB activates the Z axis.enable_explicit(bool): [Read-Write] When enabled, the list of coordinate spaces in the viewport toolbar offers rig space: a coordinate system that is similar to parent space but uses gimbal rotations.rotate_mode(AxisRotateMode): [Read-Write] Determines how dragging the rotate gizmo affects the selected objects