unreal.GerstnerWaterWaves¶
- class unreal.GerstnerWaterWaves(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
WaterWavesGerstner Water Waves
C++ Source:
Plugin: Water
Module: Water
File: GerstnerWaterWaves.h
Editor Properties: (see get_editor_property/set_editor_property)
gerstner_wave_generator(GerstnerWaterWaveGeneratorBase): [Read-Write]gerstner_waves(Array[GerstnerWave]): [Read-Write]max_wave_height(float): [Read-Write]
- property gerstner_wave_generator: GerstnerWaterWaveGeneratorBase¶
[Read-Only]
- Type: