unreal.GeometryScript_MeshPoolUtility

class unreal.GeometryScript_MeshPoolUtility(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Geometry Script Library Mesh Pool Functions

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshPoolFunctions.h

classmethod discard_global_mesh_pool() None

Fully clear/destroy the current global mesh pool, allowing it and all its meshes to be garbage collected

classmethod get_global_mesh_pool() DynamicMeshPool

Access a global compute mesh pool (created on first access)

Return type:

DynamicMeshPool