unreal.GeometryScript_Containment¶
- class unreal.GeometryScript_Containment(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibraryGeometry Script Library Containment Functions
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: ContainmentFunctions.h
- classmethod compute_mesh_convex_hull(target_mesh, copy_to_mesh, options, debug=None) -> (DynamicMesh, copy_to_mesh=DynamicMesh, copy_to_mesh_out=DynamicMesh)¶
Compute Mesh Convex Hull
- Parameters
target_mesh (DynamicMesh) –
copy_to_mesh (DynamicMesh) –
options (GeometryScriptConvexHullOptions) –
debug (GeometryScriptDebug) –
- Returns
copy_to_mesh (DynamicMesh):
copy_to_mesh_out (DynamicMesh):
- Return type
tuple
- classmethod compute_mesh_swept_hull(target_mesh, copy_to_mesh, projection_frame, options, debug=None) -> (DynamicMesh, copy_to_mesh=DynamicMesh, copy_to_mesh_out=DynamicMesh)¶
Compute Mesh Swept Hull
- Parameters
target_mesh (DynamicMesh) –
copy_to_mesh (DynamicMesh) –
projection_frame (Transform) –
options (GeometryScriptSweptHullOptions) –
debug (GeometryScriptDebug) –
- Returns
copy_to_mesh (DynamicMesh):
copy_to_mesh_out (DynamicMesh):
- Return type
tuple