unreal.GeometryScriptXAtlasOptions

class unreal.GeometryScriptXAtlasOptions(max_iterations: int = 0)

Bases: StructBase

Geometry Script XAtlas Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshUVFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • max_iterations (int32): [Read-Write]

property max_iterations: int

[Read-Write]

Type:

(int32)