unreal.GeometryScriptXAtlasOptions¶
- class unreal.GeometryScriptXAtlasOptions(max_iterations: int = 0)¶
Bases:
StructBaseGeometry Script XAtlas Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshUVFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
max_iterations(int32): [Read-Write]