unreal.GeometryScriptTrianglePoint
¶
- class unreal.GeometryScriptTrianglePoint(valid: bool = False, triangle_id: int = 0, position: Vector = Ellipsis, bary_coords: Vector = Ellipsis)¶
Bases:
StructBase
Geometry Script Triangle Point
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: GeometryScriptTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bary_coords
(Vector): [Read-Write] Bary Coordsposition
(Vector): [Read-Write] Positiontriangle_id
(int32): [Read-Write] Triangle IDvalid
(bool): [Read-Write] Valid