unreal.GeometryScriptTangentsOptions

class unreal.GeometryScriptTangentsOptions(type: GeometryScriptTangentTypes = Ellipsis, uv_layer: int = 0)

Bases: StructBase

Geometry Script Tangents Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshNormalsFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • type (GeometryScriptTangentTypes): [Read-Write] Type

  • uv_layer (int32): [Read-Write] UVLayer

property type: GeometryScriptTangentTypes

[Read-Write] Type

Type:

(GeometryScriptTangentTypes)

property uv_layer: int

[Read-Write] UVLayer

Type:

(int32)