unreal.GeometryScriptSplineSamplingOptions
¶
- class unreal.GeometryScriptSplineSamplingOptions(num_samples: int = 0, error_tolerance: float = 0.0, sample_spacing: GeometryScriptSampleSpacing = Ellipsis, coordinate_space: SplineCoordinateSpace = Ellipsis)¶
Bases:
StructBase
Geometry Script Spline Sampling Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: PolyPathFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
coordinate_space
(SplineCoordinateSpace): [Read-Write] Coordinate Spaceerror_tolerance
(float): [Read-Write] Error Tolerancenum_samples
(int32): [Read-Write] Num Samplessample_spacing
(GeometryScriptSampleSpacing): [Read-Write] Sample Spacing
- property coordinate_space: SplineCoordinateSpace¶
[Read-Write] Coordinate Space
- Type:
- property sample_spacing: GeometryScriptSampleSpacing¶
[Read-Write] Sample Spacing
- Type: