unreal.GeometryScriptSpectralConformalUVOptions¶
- class unreal.GeometryScriptSpectralConformalUVOptions(preserve_irregularity: bool = False)¶
Bases:
StructBaseGeometry Script Spectral Conformal UVOptions
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshUVFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
preserve_irregularity(bool): [Read-Write]