unreal.GeometryScriptRemoveSmallComponentOptions¶
- class unreal.GeometryScriptRemoveSmallComponentOptions(min_volume: float = 0.0, min_area: float = 0.0, min_triangle_count: int = 0)¶
Bases:
StructBaseGeometry Script Remove Small Component Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshRepairFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
min_area(float): [Read-Write]min_triangle_count(int32): [Read-Write]min_volume(float): [Read-Write]