unreal.GeometryScriptPruneBoneWeightsAssignmentType

class unreal.GeometryScriptPruneBoneWeightsAssignmentType

Bases: EnumBase

EGeometry Script Prune Bone Weights Assignment Type

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshBoneWeightFunctions.h

REASSIGN_TO_PARENT: GeometryScriptPruneBoneWeightsAssignmentType = Ellipsis

Remove the bone from the bone weights and renormalize the remaining weights.

Type:

1

RENORMALIZE_REMAINING: GeometryScriptPruneBoneWeightsAssignmentType = Ellipsis

0